Friends, let’s not beat around the bush. Siege Hero is pretty much Angry Birds from a first person perspective. If you’re over Angry Birds, there’s really nothing to see here; there are plenty of other fine app reviews at Beatweek to peruse. If, on the other hand, you’ve sent every pig to the great beyond and you still get a tingly feeling when you see a wood and stone building collapse to the ground, then carry on, dear reader, because Siege Hero may be just the game you’re looking for.
The premise of the game is fairly simple: You take a tour through the ages, avenging peasants who have been put upon by evil marauders of all types: Pirates, samurai, barbarians, etc. These evildoers are holed up in buildings made of wood, stone, and ice, and you launch different projectiles at the building to try to topple it onto the heads of the bad guys. The main difference from other games of its ilk is that, instead of launching woodland animals at the building from a side-mounted slingshot, you attack the building directly from a first person perspective.
That sounds like a minor difference, but the shift to first person actually makes a distinct impact on how the game plays. Instead of aiming in the general direction of where you want the projectile to land, you just tap on where you want to shoot and that’s where the projectile goes. In fact, if you want even more precision, holding your finger on the screen brings up a magnifying glass and crosshairs so there’s no blaming the game for screwing you out of the perfect shot. What this ultimately does is make Siege Hero play more like a straight puzzle game than most other games of its type, since the whole “try to figure out the exact angle of where you want to launch the projectile” aspect of the game goes away and all that’s left is where to place shots in the correct order to bring the building down.