War of the Roses explores several underused concepts: principally, medieval combat that doesn’t center around elves and magic; and multiplayer action that doesn’t revolve around guns and grenades. Paradox and Fatshark hope to allow a huge number of players in each battle to capture the true feeling of medieval combat, and the game will support dedicated servers, allowing players full customization of their multiplayer experience. It’ll also feature an RPG-style levelling system for players’ skills with weapon types, allowing players to refine their skills with their favorite armaments.
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